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Oldura 7.4 Will Start In: SERVER STARTED!
4/May/25 -
Donation price has been changed, items such as exclusive, Npc items and quests items have been...
1/May/25 -
An island of Hydras has been added east of Venore, near the Beholder.
30/Apr/25 -
The rules have been changed.
25/Apr/25 -
Some items dropped by most monsters in the stats have been fixed.Some have been increased for...
24/Apr/25 -
Save Adjustment:We have removed the save every hour! Server save is at 6:00 UTC -3 Brasilia time....
Latest News
24.4.2025 Added world map page! Author: GM on Oldura


We have created a world map page.
Here you can move around and explore specific points and paths!
For now, we will keep this tool until we can improve the graphics or even add more features in the future.

player while online are shown on the map, but in the last position he was in is kept until he relogin again to refresh, in addition it is only seen on the surface!

Thank you all! Go to map page here!

21.4.2025 New features coming! Author: GM on Oldura


We are almost finished with the resources that can be acquired in the game.
We still have a lot of work to finish, such as quests, monsters, and bosses.
I will announce future changes soon.

12.4.2025 New Function Runa Maker. Author: GM on Oldura

We have implemented the most anticipated function, the Runa Maker.
It is located next to the VIP button.
Or if you prefer, press Ctrl + M.
It will open and choose your options and you can close it with Esc or the Runa Maker button.
And it also has the extra fishing options and Idle mode.
The fishing rod should be in the backpack.

Now it makes the game much easier, doesn't it?
Now let's get skills and magic and farm runes!

11.4.2025 Update Client Oldura. Author: GM on Oldura

Dear players, we ask you to download the client again to fix the update and connect to the game.
The change will be made in this server save!

10.4.2025 Server save bags loots! Author: GM on Oldura
We have implemented non-native item saving on the map, but be careful where you leave loot bags or training food bags.
The original positions of empty map squares will be saved after the server save. You cannot leave them on tables, item respawns, rocks, trash, dirt, etc...
The change will be made in this server save!

9.4.2025 Accounts & Players Author: GM on Oldura
Due to the small number of players at the opening and the many complaints that they did not accept the server's configuration and rules, some tried to manipulate the client, unsuccessfully, to gain advantages.
Many players barely know Tibia from 2004, even though it is a server with little/medium experience/skill.
With many derived resources, luck system to help in drops, creation ammunitions and runes charges.
Attributes for equipment.
4 types of levels for creatures in respawns.
Tasks for creatures and many other resources for the player.


Honestly, it is difficult to please the players.
But I will continue to improve the game by adding features that are in the plans.

The game is for you to have fun at any time without worrying about wanting advantages or being anxious to achieve quick objectives, as well as the server configuration.

3.4.2025 A New World of Challenges. Author: GM on Oldura
There are still a few days left to start exploring this new world full of strong creatures, bosses and secret places.
Are you ready?
Or will you just sit in the warehouse asking for items and cry about how hard life is?

Be a strong warrior and conquer this world!


 


1.4.2025 General Information Author: GM on Oldura
Main information about the server.

Free Premium Account
Free Spells.
Client Anti-Bot.
Enchantes Items.
Tasks.
New Mosnters.
New Hunts.
New Items.
Custom Items.
Custom Summons.
No Port Hope this version 7.4
With Pints of Infernos (Old Map).
Spiker Sword Quest on Rookgaard.

New Client Anti-Bot


Drop rate dynamic with luck sytem:
Luck system is acquired by enchanting items. 

Luck Loot: Chance to force drop any item, some very rare ones are announced.
Luck Gold: Chance to get gold drops and the chance to double the maximum amount.
Luck Jewel: Similar to lucky gold, but only for jewelry and precious stones.
Luck Spell: Chance to create double runes and ammo, chance to save half the mana when creating and avoid spending a charge when using runes.

Regens:

Rooker: Life 1/6s.
Sorcerer and Druid: Life 1/6s, Mana 1/3s.
Paladin: Life 1/4s, Mana 1/4s.
Knight: Life 1/3s, Mana 1/6s.

Promotion:
Master Sorcerer and Elder Druid: Life 1/4s, Mana 1/2s.
Royal Paladin: Life 1/3s, Mana 1/3s.
Elite Knight: Life 1/2s, Mana 1/4s.

The passive regen with bonus would be up to 4, outside of other regen items like soft boots, life rings etc.
So this would improve as the player progressed through the game.

Combat in-game:

Knight has a higher chance of defense and real fight mode.
Attack mode strength in hit, good with two-handed weapons, but will leave defense vulnerable.
Balance mode is balance and will depend on skills.
Defense mode will really defend but the attack will be much less frequent, good for training.

Paladins are good at dealing ranged damage with bows and crossbows and running, penetrating enemy defenses.
But be careful not to get too close to enemies so you don't take too much damage because you don't use your shield.
Unless you learn a little and with thrown weapons, but it doesn't guarantee success in defense.

Sorcerers and Druids are good at magic, a good level of magic makes a wizard famous with great damage and successful healing.
But they are very vulnerable to very poor defense with shields, try to be careful or it will be a fatality.

Rookgaard apprentices have no vocation, they are still learning to fight and defend, so the player has to progress strategically.

The monsters fighting modes change with each attack cycle, but be careful, they are intelligent in fights.
There are monsters in the world with a higher level of danger depending on their skulls.
The stronger they are, the greater the rewards, have a good team prepared when you find one.

Rate skills/Magic: Dynamic.

Rate experience for stage:
level 1 to 7 = 2x.
level 8 to 19 = 5x.
level 20 to 39 = 4x.
level 40 to 59 = 3x.
level 60 to 99 = 2x.
level 100 > 1x.

Privileges for account types:

Bronze Account experience +25% .
Silver Account experience +50%.
Golden Account experience +75%.

More lights durations.
More nutrition.

Bronze Account attributes:
Life Regen +1.
Mana Regen +1.
Weight -10%.

Silver Account attributes:
Life Regen +2.
Mana Regen +2.
Weight -20%.

Golden Account attributes:
Life Regen +3.
Mana Regen +3.
Weight -30%.

Items with bonus experience attributes:

Helmets +10%.
Armor +12%.
Legs +7%.
Boots +5%.
Rings +8%.
Amulet +8%.

Full Attribute Item 50% total.

The server experience is long-lasting and fun in the long run, players can enjoy a variety of game features in addition to luck, there have been more than 6 months of testing, fixes and improvements in the game, although it is not 100% due to customization, but gameplay does not change.

Status: Online
Players: 1
Accounts: 100
Characters: 128
» Server information
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